CoD Warzone MW3 Patch Notes Buff MW2 Weapons

-

Modern Warfare 3 and Warzone just received a tiny update.

This update brings buffs to several Modern Warfare 2 weapons, tweaks to the spawns on Shipment maps, and some challenge improvements in Warzone. For multiplayer enthusiasts of Modern Warfare 3, the spawns on Shipment maps are now more consistent. They took feedback from players and data analysis, showing that the Shipmas variant had better spawns, so now all Shipment maps should match this quality.

In Modern Warfare 2, the crossbow got a major boost. The bolts now fly 81% faster, are less affected by gravity, and do more damage to the neck. Also, aiming with the Brightblaze, Blastcap, and Caustic 20" bolts is now more precise. Shotguns like the KV Broadside, Lockwood 300, Expedite 12, Bryson 800, and Bryson 890 also got range increases. Handguns such as the P890, .50 GS, X12, and Basilisk have improved damage and range.

Fans feel these changes will make gameplay more interesting.

On the flip side, Season 6’s DTIR 30-06 battle rifle received a small nerf. It now does less damage to the lower torso in multiplayer, reducing its multiplier from 1.3x to 1.0x.

Warzone didn’t get as many changes. The crossbow got the same buffs as in multiplayer but with no neck-damage adjustment. The Terriball challenge in Purgatory LTM mode was also updated, so now downing enemies with Terriballs counts towards your kill goals.

For the full patch notes, Activision shared them here.

Warzone also removed some favorite playlists from Resurgence and standard battle royale modes. These changes will stay until Warzone merges with Black Ops 6 later this year.

Call of Duty: Black Ops 6 is set to launch on October 25 for multiple platforms, including Xbox Series X|S, Xbox One, PlayStation 4, PlayStation 5, and PC. Don’t miss out on the big announcements for Black Ops 6!

Multiplayer

Maps

  • Shipment
    • Fixed an issue causing inconsistent spawn availability between the map variants.

Based on player feedback supported by our analytics, spawn quality improved by approximately 10% on Shipmas compared to Celship and Ghost Ship. Today’s changes ensure that all variants of Shipment utilize the improved selection of available spawns.

  • Sporeyard
    • Fixed an exploit allowing players to reach unintended areas near the Red Warehouse.

Weapons & Attachments

Assault Rifles

  • M13C (MWII)
    • Increased maximum damage from 31 to 32 (+3%).

Within its maximum damage range, the M13C is now capable of a 4-shot kill if at least one bullet is a headshot.

Battle Rifles

  • DTIR 30-06
    • Decreased lower torso damage multiplier from 1.3x to 1x.

Shotguns

  • KV Broadside (MWII)
    • Increased maximum damage range from 2.9m to 3.6m (+22%).
    • Increased near-medium damage range from 3.3m to 4.3m (+31%).
  • Lockwood 300 (MWII)
    • Increased maximum damage range from 1.8m to 3.3m (+86%).
  • Expedite 12 (MWII)
    • Increased maximum damage range from 2.5m to 3.6m (+40%).
    • Increased near-medium damage range from 4.1m to 5.1m (+25%).
  • Bryson 800 (MWII)
    • Increased near-medium damage from 34 to 42 (+24%).
    • Increased medium damage from 25 to 30 (+20%).
    • Increased maximum damage range from 3.3m to 4.1m (+23%).
    • Increased near-medium damage range from 5.8m to 7.1m (+22%).
  • Bryson 890 (MWII)
    • Increased near-medium damage from 34 to 42 (+24%).
    • Increased maximum damage range from 3.1m to 3.8m (+25%).

Marksman Rifles

  • Crossbow (MWII)
    • Increased bolt velocity from 110m/s to 200m/s (+81%).
    • Decreased bolt gravity influence by 70%.
    • Increased neck damage multiplier from 1.2x to 3x.
    • Brightblaze 20” Bolts
      • Removed aim down sight spread.
    • Blastcap 20” Bolts
      • Removed aim down sight spread.
    • FTAC Caustic 20” Bolts
      • Removed aim down sight spread.
  • SAB-B 50 (MWII)
    • Increased maximum damage from 120 to 130 (+8%).
    • Increased near-medium damage from 90 to 120 (+33%).
    • Decreased maximum damage range from 17.8m to 7.6m (-57%).
    • Decreased near-medium damage range from 44.2m to 17.8m (-60%).
    • Added medium damage range, 90 damage up to 44.2m.
    • Decreased lower torso and upper arm damage multipliers from 1.26x to 1.2x.

Handguns

  • P890 (MWII)
    • Increased maximum damage from 52 to 59 (+13%).
    • Increased minimum damage from 37 to 44 (+19%).
    • Decreased maximum damage range from 9.1m to 4.6m (-50%).
  • .50 GS (MWII)
    • Increased maximum damage from 96 to 116 (+22%).
    • Increased near-medium damage from 68 to 95 (+40%).
    • Decreased maximum damage range from 17.3m to 8.6m (-50%).
    • Decreased near-medium damage range from 35.1m to 17.3m (-51%).
  • X12 (MWII)
    • Increased maximum damage from 39 to 47 (+20%).
    • Increased near-medium damage from 30 to 39 (+30%).
    • Increased minimum damage from 28 to 30 (+7%).
    • Akimbo X12 Rear Grip
      • Increased damage penalty from -20% to -40%.
  • Basilisk (MWII)
    • Increased head damage multiplier from 2x to 2.5x.
    • Decreased medium damage range from 35.1m to 33m (-6%).
    • Removed far-medium damage range.

The Basilisk is now capable of a 1-shot kill to the head up to its medium damage range.

  • FTAC Siege (MWII)
    • Increased maximum damage from 24 to 26 (+8%).
    • Increased near-medium damage from 20 to 24 (+20%).
    • Increased medium damage from 18 to 20 (+11%).
    • Increased minimum damage from 15 to 18 (+20%).
  • GS Magna (MWII)
    • Increased minimum damage from 36 to 40 (+11%).
    • Increased lower torso damage multiplier from 1.05x to 1.15x.
    • Increased upper leg, lower leg, and foot damage multipliers from 0.8x to 1x.
  • X13 Auto (MWII)
    • Decreased horizontal recoil from 7.2deg/s to 6.5deg/s (-9%).
    • Decreased vertical recoil from 31.7deg/s to 28.4deg/s (-10%).
    • Increased maximum damage from 25 to 29 (+16%).
    • Increased near-medium damage from 22 to 25 (+14%).
    • Increased medium damage from 18 to 22 (+22%).
    • Increased minimum damage from 15 to 20 (+33%).

Killstreaks

  • Guardian-SC
    • Turret can now be deployed while the player is standing in water.

GAMEPLAY

» REBIRTH HELLSPAWN | PURGATORY «

  • Terriball Challenge
    • Downing enemies now counts towards progression of this challenge.

WEAPONS

Marksman Rifles

Weapon Adjustments

Crossbow (MWII)

  • Increased bolt velocity to 200m/s, up from 110m/s.
  • Decreased bolt gravity influence by 70%.
  • Brightblaze 20” Bolts
    • Removed aim down sight spread.
  • Blastcap 20” Bolts
    • Removed aim down sight spread.
  • FTAC Caustic 20” Bolts
    • Removed aim down sight spread.

WEAPONS

  • Fixed an issue preventing new contracts from appearing after the second circle.
  • Fixed an issue allowing players to earn more than intended experience from decoy grenades in the Purgatory mode.
  • Fixed an issue preventing the execution prompt from appearing when behind an enemy.
Sam Gordon
Sam Gordon
Gordon serves as a freelance writer for GamerInbox while also pursuing his studies in Games Design and acting as a Video Game Ambassador. He has been contributing to GamerInbox for more than 5 months.

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Other Gaming Updates