Dragon Age Veilguard Patch Enhances Photo Mode, Adds Arrow Keys Support

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BioWare is still working hard on Dragon Age: The Veilguard, rolling out a third patch on November 21 that brings some nifty updates for both PC and console users.

For those who love taking game photos, new filters have been added to photo mode. Screenshots now come with easy-to-read file names that include the date, and you can even see where they’re saved while playing, which is super handy for PC folks.

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And there’s more—now you can use arrow keys for input mappings. You can also compare rings better, see enchantments on your companion’s gear more clearly, and even find out when the Crossroads’ Spirit Merchant is ready to do business. Plus, new weapon icons have been introduced, and the Glint setting description is updated.

In my opinion, fans are pretty excited about these changes, especially the photo mode tweaks.

The patch also squashes a bunch of bugs. It fixes music that would stop for no reason, saves HDR settings properly, smooths out camera issues, and prevents crashes. You can check the complete list of fixes on BioWare’s blog.

GameSpot’s review by Jodan Ramée highlights the game’s amazing visuals and cool companions, though the combat experience can vary depending on your chosen class.

  • Fixed some crash causes.
  • Rook’s shape stays the same after cutscenes with Emmrich.
  • Changed Rook’s weird face when meeting Emmrich.
  • Stopped a bug resetting Rook’s settings after creating a new one.
  • Fixed Spite’s voice volume in scenes.
  • Music plays correctly now.
  • Corrected random sound issues.
  • Antaam Champions deal more damage.
  • Mage Rooks don’t awkwardly move right after dodging.
  • “Underdog’s Bite” now says “Enhanced Damage.”
  • Enemies no longer get stuck or unreachable.
  • Companions won’t get stuck on beams.
  • Bellara can’t charge Rook’s Ultimate forever.
  • Emmrich’s attack stat shows up right in “Where the Dead Must Go.”
  • Emmrich is always on the ability wheel during the quest.
  • Companions’ revives refill at “The Last Gambit.”
  • Kataranda’s color is correct.
  • Fixed hit and penetration issues on “Twin Edged Pick.”
  • Taash’s cape doesn’t stretch in cutscenes.
  • Warden “Recruit’s Tunic” doesn’t clip through Rook’s neck.
  • “Mythals’ Light” deals intended physical damage.
  • Corrected bonus stats from Treviso valuables.
  • Fixed invisible stat increases in stores.
  • Improved textures on characters and objects.
  • Resolved overly bright VFX.
  • Fixed pop-in issues.
  • Camera doesn’t stutter with eluvian interface.
  • Quest objectives update correctly.
  • “On Deadly Wings” can be completed without finishing “A Slow Poison.”
  • Mayor doesn’t appear in two spots during “Lives Spared.”
  • All Revenants appear in Crossroads.
  • Doors open during “Heights of Athim” in “Regrets of the Dreadwolf.”
  • 2D scene plays after “Shadows Crossing.”
  • Path isn’t blocked in “A Murder of Crows.”
  • No blockage in “In Entropy’s Grasp.”
  • Companions present on loading “Isle of the Gods.”
  • HDR setting is saved between sessions.
  • Rook doesn’t get stuck in Thedas.
  • “Watcher’s Robe” appearance is granted after “Disrupt and Conquer.”
  • No drowning loop in Arlathan Forest.
  • Rook remembers the lyrium dagger.
  • Codex entries stay read.
  • Scrollbar doesn’t stick in Codex screen.
  • Enchantments reset correctly when Skill Tree is reset.
  • Spirit Merchant shows correct reputation gains.
  • Skill Tree nodes unlock properly.
  • Credits adjusted.
Sam Gordon
Sam Gordon
Gordon serves as a freelance writer for GamerInbox while also pursuing his studies in Games Design and acting as a Video Game Ambassador. He has been contributing to GamerInbox for more than 5 months.

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