Oh, the tales from the gaming industry trenches. Kevin Schmitt, a former Halo dev, spilled some tea on social media. He reminisced about the plethora of Halo game pitches he was part of during his 12-year stint at 343 Industries. Imagine this: about 30 game concepts, each with the potential to seamlessly fit into the Halo universe. Wild, right?
Now, let’s dive into the quirky part. Among these pitches? A “really dark” concept. Makes you wonder, doesn’t it? And then there were the ODST-themed ones. Some ideas aimed to span galaxies, while others focused on more personal narratives. The variety was staggering. lol.
But here’s the kicker. Schmitt shed some light on why most of these pitches never saw the light of day. And guess what? It’s not always about the money or some sinister plot. Timing, he says, plays a massive role. Who would’ve thought?
From 2011 to 2023, Schmitt was in the thick of it at 343, contributing to titles like Halo 4, Halo 5, and Halo Infinite. Now, he’s over at Epic Games, flexing his design muscles as a senior designer. A new chapter, indeed.
Oh, and when prodded about the rumored chaos behind the scenes at 343 Industries? Schmitt’s response was a cheeky “Oh boy, how I wish I could answer this. lol.” Classic.
In 2023, whispers of “incompetent leadership” at 343 Industries surfaced. Jason Schreier, a reporter, highlighted issues like over-reliance on contract workers and problematic development tools for Halo. Drama, drama, drama.
Despite the swirling rumors, 343 Industries was reportedly pulled from Halo’s development helm. Their new role? Overseeing the franchise while other teams take the lead. However, 343 has refuted these claims, promising to continue crafting “epic” Halo stories.
As for Halo Infinite, it stands as the latest gem in the series. Updates keep rolling out, even though 343 has ditched the idea of dedicated seasons. The saga continues, folks.