Marvel Rivals Patch Fixes Environmental Bugs

-

Marvel Rivals recently received its first update, aiming to fix numerous audio and environment glitches players have encountered.

In this game, famous Marvel characters battle each other, targeting Dr. Doom and his future self, Doom 2099. The latest patch primarily addresses surface-level bugs, but a few heroes, like Dr. Strange, are affected too. Check out the full patch details below.

The main issue addressed involved players getting stuck near map edges. Although fixes have been applied, this bug might still crop up on other maps.

“However, further adjustments may still be needed to fully resolve the issue,” the recent blog post read. “So we ask for your understanding while we continue looking into it and working on a way to prevent this from happening again.”

NetEase managed to squash some minor bugs, including lag during highlight replays and text errors, with more corrections coming soon. They also fixed frequent crashes during Highlights saving. Now, instead of freezing, the game will exit after a crash.

Other minor fixes cover hero costume display issues when joining Quick Matches and accurate mission progress on the Season Event screen.

For PC users, using FSR 3 to tweak resolution led to memory leaks and blurry visuals, but that’s fixed. On PlayStation, the Scarlet Spider costume sometimes failed to show correctly after restarting the game; that glitch is now gone.

Maps and Game Modes:

  • Special collisions at the edges of some maps, like Hydra Charteris Base and Klyntar, caused players to get stuck. While mostly resolved, it might still happen on other maps.
  • Fog in Wakanda maps vanished for Hela and Storm during their Ultimates, but this is now fixed.
  • Joyful Splash effects went unseen by Jeff the Land Shark’s allies and foes after revival in fog; this has been corrected.
  • Lighting acted weirdly when KO’d near targets in Hell’s Heaven; it’s sorted now.
  • Doors desynchronized during reconnections, sometimes appearing open or closed incorrectly; this is resolved.
  • Adam Warlock’s Ultimate trapped revived teammates beneath terrain; fixed.
  • Thor or Loki could end up stuck below the ground when revived by Hela; this has been fixed.
  • Jeff the Land Shark’s Ultimate trapped characters beneath the terrain; this is resolved.
  • Winter Soldier’s Ultimate sometimes didn’t deal damage on the platform; fixed.
  • Switching rounds in Competitive occasionally hid the vehicle’s effective range; this is fixed.
  • Heroes could carry over Ultimate energy in Competitive Convoy or Convergence; this is resolved.

Heroes:

  • Wolverine’s costume prevented ability voice lines from playing, except for one; fixed.
  • Star-Lord’s MVP animation muted sound effects on results screen; fixed.
  • Iron Fist’s pings didn’t trigger voice lines; this is resolved.
  • Black Widow’s ADS sensitivity description was wrong; fixed.
  • Black Widow’s Ultimate sometimes failed to recharge energy; resolved.
  • Captain America’s Ultimate sometimes wouldn’t end; resolved.
  • Dr. Strange’s portals mistakenly restored Ultimate energy on terrain KOs; temporarily disabled, fix coming soon.

We are all excited to see these improvements in action.

As fans eagerly wait for even more updates, here’s hoping these fixes make the game even more fun.

Sam Gordon
Sam Gordon
Gordon serves as a freelance writer for GamerInbox while also pursuing his studies in Games Design and acting as a Video Game Ambassador. He has been contributing to GamerInbox for more than 5 months.

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Other Gaming Updates