This November, Microsoft Flight Simulator 2024 will arrive on PC and Xbox Series X|S with a significantly reduced storage requirement.
According to Xbox Wire, the new game will only need 30GB of space, compared to the previous version’s massive 150GB. This big difference is thanks to cloud streaming. Instead of downloading huge chunks of data, the game will stream high-detail visuals as needed. For example, if you’re only flying over the US, you don’t need to store all of Europe on your device.
Sebastian Wloch, the CEO and co-founder of Asobo Studio, explained, “The very important thing is overall bandwidth consumption is way down, because you only download what you really see when you see it, and we don’t pre-download at like hundreds of gigabytes… Now we integrated everything into the cloud, and it is all streamed and kept into a rolling cache on the hardware. You don’t have to install any new World Updates; they’re just streamed seamlessly.”
Additionally, the game boasts a career mode that mimics real-life pilot experiences. You can start at any airport and work your way through a series of certifications.
Sometimes, fans just want to jump into a game without waiting forever for it to download.
First shown at last year’s Xbox Game Showcase, Microsoft Flight Simulator 2024 is set to launch on November 19. The standard edition will be available on Xbox Game Pass from day one.