Sons of the Forest Guide: Getting the Glider Launcher

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Ah, the Hang Glider in Sons of the Forest, right? It’s like everyone’s dream to just zip through the skies. Makes you feel like a bird or something. But, oh boy, getting off the ground? That used to be a whole ordeal. You’d need a hill, a cliff, or maybe a giant’s shoulder to take off. Not anymore, though. Thanks to the 1.0 update, we’ve got something pretty nifty – the Glider Launcher. Straight from the ground to the clouds, just like that.

Now, you’re probably itching to know where to snag the blueprint for this game-changer. It’s tucked away on the western side of the island. You know, where the Entertainment Bunker is? Head east from there. Keep your eyes peeled for a dead body holding a light, with a note for some added drama. Right beyond that grim scene, there’s a cave. It’s kinda like the universe saying, “Hey, adventure this way!”

Once you’re in the cave, it’s a breeze. No baddies to fight off, just you and the thrill of discovery. Wander through, pick up whatever goodies you find, and bam – there’s your Glider Launcher blueprint, waiting at the end like a pot of gold. Grab it and head back to base. It’s crafting time.

Crafting this bad boy is a bit of a project. You’ll need 14 sticks, 12 planks, 7 logs, 4 turtle shells (yes, turtle shells), and 4 wires. Sounds like a shopping list for a very strange recipe, doesn’t it? Once you’ve gathered your bits and bobs, put it all together and place your shiny new Glider Launcher somewhere spacious. Trust me, you don’t wanna smack into a tree on takeoff.

Alright, the moment of truth. Grab your glider, stand on the launcher, and whoosh – off you go, higher than you’ve ever been. At the peak of your flight, just pick a direction and let the wind carry you. It’s freedom, my friend. Pure, unadulterated freedom. And hey, maybe take a moment up there to appreciate the view. Not everyone gets to see the forest from above.

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Sam Gordon
Sam Gordon
Gordon serves as a freelance writer for GamerInbox while also pursuing his studies in Games Design and acting as a Video Game Ambassador. He has been contributing to GamerInbox for more than 5 months.

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